/C#/UnityEngine.Transform.get_position () (at <a0ef933b1aa54b668801ea864e4204fe>:0) Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack)
UnityEngine.Transform.get_position () (at <a0ef933b1aa54b668801ea864e4204fe>:0) Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack)
UnityEngine.Transform.get_position () (at :0) Gamekit3D.MeleeWeapon.BeginAttack (System.Boolean thowingAttack)
1
- 24 votes170 views6 answers
- -2 votes189 views3 answers
- 0 vote181 views1 answer
- 0 vote222 views1 answer
- 1 vote192 views1 answer
- 4 votes186 views2 answers
- 0 vote179 views1 answer
- 0 vote171 views1 answer
- 6 votes200 views2 answers
- 13 votes180 views5 answers